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Highlights of 2022 
Highlights of 2022 
New Year Offer – First come first served As the demand for the use of haptics and motion-capture for both gaming and enterprise usage is o...
TESLASUIT at GITEX: The Metaverse, Smart Cities, and… Boxing with a World Champion!
TESLASUIT at GITEX: The Metaverse, Smart Cities, and… Boxing with a World Champion!
GITEX is one of the biggest tech events in the world, with thousands of companies exhibiting and 100,000+ attendees from 170+ countries this...
TESLASUIT feat. the Elbow, or Can the NEMS Technology Reproduce Joints Torque?
TESLASUIT feat. the Elbow, or Can the NEMS Technology Reproduce Joints Torque?
The very name of the ARIES Lab of the Heidelberg University, Germany, gives a picture of what it’s about: Assistive Robotics and Inter...
TESLASUIT SUMMER NEWSLETTER
TESLASUIT SUMMER NEWSLETTER
As we start thinking of the summer holidays and having some well-deserved rest, we would like to take this opportunity to share a snapshot o...
2022 and beyond: Teslasuit and a New Dimension for the Youniverse
2022 and beyond: Teslasuit and a New Dimension for the Youniverse
The global leader in human-to-digital interface technology, Teslasuit looks forward to new and innovative game-changing hardware and softwar...
Highlights of 2021
Highlights of 2021
As we start a new year, we wanted to take this opportunity to reflect on some of the highlights of 2021. As a team, we are exceptionall...
TESLASUIT collaborates with Sony Pictures Television on exciting VR format
TESLASUIT collaborates with Sony Pictures Television on exciting VR format
TESLASUIT team has been collaborating with Sarah Edwards, Creative Director of Global Unscripted Formats and head of Sony Pictures Televisio...
TESLASUIT answers all questions of LBE and arcades owners concerning VR smart clothing
TESLASUIT answers all questions of LBE and arcades owners concerning VR smart clothing
We have already mentioned it is LBE that drives VR industry and leads HMDs to mass home usage. Arcades and other LBE centers are being launc...
How VR will influence eSports industry: motion capture, haptic feedback, biometrics
How VR will influence eSports industry: motion capture, haptic feedback, biometrics
eSports takes a significant part in entertainment industry. The article covers the essential issues how it changes under the influence of vi...
Location based entertainment leads VR to mass adoption
Location based entertainment leads VR to mass adoption
Previously we have written about VR entertainment, but location based entertainment is becoming so significant part of this market that...