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Teslasuit collaborates with Sony Pictures Television on exciting VR format

Anna Kozlova Aug 2, 2018 | 1 min to read

Teslasuit collaborates with Sony Pictures Television on exciting VR format

Teslasuit team has been collaborating with Sarah Edwards, Creative Director of Global Unscripted Formats and head of Sony Pictures Televisions (SPT) brand new Future Formats team on a very exciting new VR format.Although it’s too early in the project to announce all the exciting details, it’s fair to say...

Physical training using smart clothing technologies

Identifying ways to increase the efficiency of physical training has been a topic of interest for athletes and people seeking healthy lifestyles for years. With the global technology boom – and its impact on the fitness industry – the issue is equally relevant today. Although the benefits of training with...

Haptic training enhances motor skills of experts by 36%

In this piece of content haptic training is regarded as a key factor in developing and improving motor skills.Let’s descend deeper into proof of concept case study “Haptics enhanced multi-tool virtual interfaces for training carpentry skills” by J. Jose, R. Unnikrishnan, D. Marshall, Rao R. Bhavani. It was...

Teslasuit answers all questions of LBE and arcades owners concerning VR smart clothing

We have already mentioned it is LBE that drives VR industry and leads HMDs to mass home usage. Arcades and other LBE centers are being launched worldwide.So far, the majority of them propose to the clients VR based on content perception in HMD. How to improve such an...

Smart clothing to redefine AR games

The gaming industry is currently at its mature stage. Smartphones, augmented reality and virtual reality are gradually being included into games. We have already written a lot about VR gaming and related technologies. AR games have just started to intensively develop.Promising prospects of augmented reality in gaming industry could be...

How VR will influence eSports industry: motion capture, haptic feedback, biometrics

eSports takes a significant part in entertainment industry. The article covers the essential issues how it changes under the influence of virtual reality technology. In the previous articles we covered VR entertainment industry and placed special emphasis on location based entertainment.Here is eSports definition. eSports is a kind of competitive...

Location based entertainment leads VR to mass adoption

Previously we have written about VR entertainment, but location based entertainment is becoming so significant part of this market that deserves special mention here. Location based entertainment (LBE) is also called "out of home entertainment" or "interactive multiplayer entertainment centers". In any case, LBE is held to imply any kind of entertainment...

VR entertainment: from fun to deep fascination

There are numerous focus areas in VR entertainment. We have already reported about the most popular of them, VR gaming in the article “VR Gaming: How Industry Will Propel the Technology”. So, let’s think how virtual reality will affect entertainment industry.Innovations in VR entertainment can change the behavior and...

VR sport: budding perk for training and entertainment

The VR transformation of all spheres of life is no longer just a hypothesis. The sport wasn’t the first domain for virtual reality expansion. At the same time, VR sport has been changed significantly even at grass-roots level. View VR sport games The NBA started broadcasting full season in virtual...

Teslasuit Project announces the first full body haptic suit with motion capture and climate control

Teslasuit Project announces that we will be exhibiting the Teslasuit, the world’s first full body smart apparel, at CES 2018.We invite you to Booth 51916, Eureka Park, CES 2018.The Teslasuit is a combination of a number of features:full body haptic feedback system which provides users with a sense of...

Teslasuit became the VR/AR Association member

We are pleased to announce that Teslasuit has become the global VR/AR Association member. It is an international organization which aims to facilitate cooperation between innovative companies in the field of virtual reality and augmented reality.Teslasuit seeks to introduce new VR technologies across different industries and take them to...

Teslasuit navigated more than 50 demos at DevGAMM

DevGAMM is one of the largest conferences for game developers in Russia and the CIS, which is held several times a year in different cities, gathering more than 3,500 people a year.Teslasuit team showed VR suit to a wide audience there. Teslasuit team at DevGAMM Almost all of our team attended...
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