Featured post

Book your Teslasuit Enterprise Training Demo at CES 2019

Tatiana Ryzhova Dec 11, 2018 | 4 mins to read
 

Book your Teslasuit Enterprise Training Demo at CES 2019

Teslasuit team will take part in CES 2019 in Las Vegas on January 8-11, 2019. Teslasuit will be showcased at booth 21645 (MP25678) at the exhibition venue of LVCC - South Hall 1. It will be possible to test the unique smart suit and demo the solution. Guests can...
 

Teslasuit Named CES 2019 Innovation Awards Honoree

Teslasuit has been named a CES® 2019 Innovation Awards Honoree in Virtual and Augmented Reality. The announcement was made during CES Unveiled New York, an invite-only tech event bringing together top media, exhibitors and industry leaders for a sneak peek of the products and trends expected at CES 2019. Teslasuit...
 

Teslasuit team made a demo for more than 100 people at VR Days

Last week milestone XR event, VR Days Europe in Amsterdam drew to a close. Teslasuit team played a full role on all three days of the event. Dimitri Mikhalchuk, Senior Vice-President of Business Development, talked about gamification in enterprise at xR Enterprise Summit. How gamification can change enterprise business...
 

VR solutions: from entertainment to corporate training and education

Usually, in the mind of people, tech like virtual reality is associated with the use of gaming, entertainment and social VR. Whereas such cognitive system allows to reinforce learning. This works particularly well in scenarios such as medical and industrial corporate training which involves the performance of both mental...
 

Forward to the 6th sense in immersive space

Outer space has always been most associated with the future: not just with the technologies’ development and scientific achievements, but with fantastic, “out of this world” reality. It so happened that the space exploration coincided with the development of the concept of virtual reality. It all happened in the...
 

Teslasuit will present demo xR solutions to transform business and enterprise training at VR Days

Teslasuit team will take part in VR Days Europe in Amsterdam on October 24-26. Teslasuit team will present demonstration in different business verticals, including enterprise, gaming, and social VR. Several options from gaming to corporate learning will be available to demo in the booth. Dimitri Mikhalchuk, Senior Vice-President of Business Development,...
 

How do Teslasuit technologies change enterprise training?

Why is training in the enterprise sector a major business process? According to a study by Go2HR, “40% of employees who receive poor enterprise training leave their positions within the first year”. That is, personnel is forced to move due to the lack of skills training and development. That’s why...
 

What is wearable computer: simple guide to the technology

What is wearable computer? What is wearable computer? This question is quite simple to answer. The difficulty is that today we can not always identify a computer in a wearable device. We are used to a mobile phone as a computer, but in fact the range of wearable computers is...
 

Teslasuit collaborates with Sony Pictures Television on exciting VR format

Teslasuit team has been collaborating with Sarah Edwards, Creative Director of Global Unscripted Formats and head of Sony Pictures Televisions (SPT) brand new Future Formats team on a very exciting new VR format. Although it’s too early in the project to announce all the exciting details, it’s fair to say...
 

Physical training using smart clothing technologies

Identifying ways to increase the efficiency of physical training has been a topic of interest for athletes and people seeking healthy lifestyles for years. With the global technology boom – and its impact on the fitness industry – the issue is equally relevant today. Although the benefits of training with...
 

Haptic training enhances motor skills of experts by 36%

In this piece of content haptic training is regarded as a key factor in developing and improving motor skills. Let’s descend deeper into proof of concept case study “Haptics enhanced multi-tool virtual interfaces for training carpentry skills” by J. Jose, R. Unnikrishnan, D. Marshall, Rao R. Bhavani. It was...
 

Teslasuit answers all questions of LBE and arcades owners concerning VR smart clothing

We have already mentioned it is LBE that drives VR industry and leads HMDs to mass home usage. Arcades and other LBE centers are being launched worldwide. So far, the majority of them propose to the clients VR based on content perception in HMD. How to improve such an...