Last week milestone XR event, VR Days Europe in Amsterdam drew to a close. TESLASUIT team played a full role on all three days of the event.
Dimitri Mikhalchuk, Senior Vice-President of Business Development, talked about gamification in enterprise at xR Enterprise Summit. How gamification can change enterprise business processes? Why VR training is the most suitable gamification solution for enterprise training? What certain purpose does haptics serve in VR? Dimitri Mikhalchuk put one’s cards on the table in his speech. In addition, he recounted the concept Dale’s “Cone of Experience” and 4 components of effective learning by pioneer of e-learning Michael Allen applied to optimizing and increasing the effectiveness of VR training.
Also Dimitri Mikhalchuk took part at Media, Art, Entertainment Summit where described future trends of LBVR Hardware.
TESLASUIT team made a demo for 100 people at the event. The TESLASUIT was tested by representatives of different industries such as:
- enterprise
- military
- police
- research
- entertainment
- VR gaming
Our BDM team mentioned below was glad to see everyone at our booth:
- Sergei Nossoff, CEO
- Dimitri Mikhalchuk, SVPBD
- Denis Dybsky, BDM
- Alexandra Paramonova, BDM
- Tatiana Ryzhova, Global PR Manager